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Media & Press

Blog posts

Level-Up Arts

Level-Up Arts

An hour-long interview with Level-Up Arts Podcast as part of a class about AI-Art wherein I make a case against using AI art as part of your creative process.

Interview for Boucane Magazine: OBSERVER 2016 Retrospective.

Interview for Boucane Magazine: OBSERVER 2016 Retrospective.

Notwhatnot is a Toronto-based artist. She does illustrations and concept artwork for video games, movies and animation. Here's what we talked about for this magazine interview
L’artiste concept comme traducteur visuel des idées du directeur artistique

L’artiste concept comme traducteur visuel des idées du directeur artistique

Le rôle de l’artiste concept dans les studios de jeux vidéo est de traduire les idées du directeur artistique en visuels pour permettre à l’équipe de modeleurs et de level designers de créer les environnements, les
Interview with SAE - Industry Insights

Interview with SAE - Industry Insights

Olivia Hamza is a Concept Artist at Panache Digital Games, a studio which was set up by co-founders, Patrice Désilets and Jean-François Boivin, who both worked together on Assassin’s Creed. ...
A screenshot of the news headline

Interview for Global News: Are AI-generated drawings real art? Canadian artists say they lack ‘human touch’

When an artificial-intelligence (AI) generated picture won first place in the Colorado State Fair’s fine arts competition in September, debates quickly emerged over whether AI-generated works should be considered art.

Reach out for any work inquiries or to book me for a conference at this address:
oliviahamza.e{at}gmail.com

-Notwhatnot
I’m awesome like that

Notwhatnot is Olivia Hamza

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